Max Gladstone’s critically acclaimed Craft Sequence series of novels got its fifth installment this year and the latest release, Four Roads Cross, says so much about how his writing has grown over time and how much depth the series has gained.
Disclaimer:
I’m a huge Craft Sequence fan, as it you might remember from my reviews of Full
Fathom Five and Last
First Snow, but I wasn’t immediately on board with its first book, Three
Parts Dead. When I read that book, I wondered: Why do people love this so much?
I did appreciate things about it (the black female lead represented on the
cover, multiple female characters yet no sign of a romance subplot, the unique
setting) but I couldn’t embrace it since I found it kind of . . . dull, honestly. My
biggest problem was that I couldn’t really connect with Tara since we didn’t
learn much about her. Having now read Four
Roads Cross in its entirety, I can now say that this is no longer the case.
This is another great entry into this series.
The
basic plot is thus: A year after Three
Parts Dead, Tara Abernathy now serves as the inhouse Craftswoman for the
church of Kos the Everburning. The problem? The moon goddess Seril is back and the people aren’t
happy. Protests rock the streets; journalists interfere; and one of Tara’s old
classmates from the Hidden School is working with a necromantic firm to take over
the church. Officer Catherine “Cat” Elle and her vampire friend Raz are also in
this book, getting involved in all sorts of situations. Oh, and a farmer’s
market plays a large role and adds an extra human element.
As
with the previous entries, this book uses the Craft and the fictional gods as a
way to talk about finances, the effect of religion in a post-industrial
society, class struggles, and more. Every side is presented and even though
Gladstone takes a hard look at modern values and society, he never falls into
the trap of portraying the “old ways” as inherently superior. Just like in the
current global nation-states most of us reside in, the characters of the Craft
Sequence have to work to find the right balance. But don’t think this book is
just about social issues or is depressing. There’s lots of cool worldbuilding,
like the use of a dragon in one chapter or golems for travel. And there's plenty of action that's well-written and cinematic in scope.
The
prose in this book shows how Gladstone’s writing has grown. Certain passages of
this book were beautiful, though at times his descriptions were a bit over-wrought.
His pacing has certainly improved. His dialogue has also gotten better with
time.
My
favorite thing about the book, as tends to be the case, were the characters. Of
this cast, Cat shone to me. Her path to get over her addiction and her friendship
with Raz, who was also great, was empowering and fun. Tara truly became a
character to me in this book: now I understand her motivations, her struggles,
insecurities, and I loved her relationship with Seril as they learned to work
together and co-exist despite Tara’s lack of faith. Abelard continues to be a
sympathetic and likable believer. New additions like
Ellen Rafferty stood out. (For fans of the series, there are cameos of a few
characters from the other books and they are great.) And that’s just a few of
the dynamic and fascinating characters the book provides.
In
summary, Four Roads Cross is a great
entry into the Craft Sequence. It also serves as a proper sequel to Three Parts
Dead, even improving on that book in many ways. It's not my favorite entry, as I'm still in love Last First Snow, but if you liked Three Parts Dead or if, like me, you were kind of "meh" on it but are interested in more of this world, give it a shot. If you're a fan of the Sequence in general, it continues the excellent quality Max Gladstone has become known for. I enthusiastically recommend
it.
Score:
4.5/5